Remote position
Senior Product Manager - Paper.io 2
at Voodoo
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About this role
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TeamOur Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io2.
RoleBuild and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.
Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.
Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement.
Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.
Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.
Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.
Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager
Strong understanding of F2P mobile game mechanics
Able to write clear specs and align teams
High standards. We need someone who pushes the product forward and challenges weak ideas
Experience on a successful live game
Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems
Experience on casual, hybridcasual, io, or mass-market games
Good understanding of IAP monetization, not only ads
Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc
AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Best-in-class compensation
Other benefits according to the country you reside
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Real Remote Score 37/100 · see the full breakdown
Real Remote Score
37/100
Weak
- Comp
- 0/25
- Location
- 4/25
- Source
- 5/15
- Clarity
- 8/15
- Freshness
- 20/20
Why this score? ▾
- Compensation · No salary disclosed 0/25
- Location · Specific city or narrow scope 4/25
- Source · Generic aggregator 5/15
- Role clarity · Seniority clear, stack not in title 8/15
- Freshness · Posted today 20/20
How the Real Remote Score is calculated → · Score appeals & corrections
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